Pogosim
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angles Namespace Reference

Classes

struct  Interval

Functions

float wrap (float a)
void add_interval (float a, float b, std::vector< Interval > &ivs)
bool fully_covered (float a, float b, const std::vector< Interval > &ivs)
bool in_fov (float bearing, float center, float half_ap)

Function Documentation

◆ add_interval()

void angles::add_interval ( float a,
float b,
std::vector< Interval > & ivs )

◆ fully_covered()

bool angles::fully_covered ( float a,
float b,
const std::vector< Interval > & ivs )

◆ in_fov()

bool angles::in_fov ( float bearing,
float center,
float half_ap )
inline

◆ wrap()

float angles::wrap ( float a)
inline