This is the complete list of members for AlternatingDualRayOfLightObject, including all inherited members.
| AlternatingDualRayOfLightObject(float x, float y, ObjectGeometry &geom, LightLevelMap *light_map, int16_t value, float ray_half_width=0.1f, float angular_speed=3.0f, float long_white_frame_dur=1.0f, float short_white_frame_dur=0.03f, int16_t white_frame_val=32767, std::string const &category="objects") | AlternatingDualRayOfLightObject | |
| AlternatingDualRayOfLightObject(Simulation *simulation, float x, float y, LightLevelMap *light_map, Configuration const &config, std::string const &category="objects") | AlternatingDualRayOfLightObject | |
| category | Object | |
| generate_contours(std::size_t points_per_contour=0) const | Object | virtual |
| geom | Object | protected |
| get_geometry() | Object | inline |
| is_tangible() const | Object | inlinevirtual |
| launch_user_step(float t) override | AlternatingDualRayOfLightObject | virtual |
| move(float x, float y, float theta=NAN) | Object | virtual |
| Object(float _x, float _y, ObjectGeometry &_geom, std::string const &_category="objects") | Object | |
| Object(Simulation *simulation, float _x, float _y, Configuration const &config, std::string const &_category="objects") | Object | |
| parse_configuration(Configuration const &config, Simulation *simulation) override | AlternatingDualRayOfLightObject | protectedvirtual |
| render(SDL_Renderer *, b2WorldId) const override | AlternatingDualRayOfLightObject | inlinevirtual |
| theta | Object | |
| update_light_map(LightLevelMap &l) | AlternatingDualRayOfLightObject | |
| x | Object | |
| y | Object | |
| ~Object() | Object | virtual |