5#include <SDL2/SDL_image.h>
6#include <box2d/box2d.h>
19void draw_polygon(SDL_Renderer* renderer,
const std::vector<b2Vec2>& polygon);
31void save_window_to_png(SDL_Renderer* renderer, SDL_Window* window,
const std::string& filename);
void save_window_to_png(SDL_Renderer *renderer, SDL_Window *window, const std::string &filename)
Saves the content of an SDL window to a PNG file.
Definition render.cpp:47
void draw_polygon(SDL_Renderer *renderer, const std::vector< b2Vec2 > &polygon)
Draws a polygon using an SDL renderer.
Definition render.cpp:16